Friday, 22 August 2025

GameGet 1.3.4 – The Collection Update

GameGet is now version 1.3.4!

Merged experimental features into the main branch of GameGet, features include but not limited too:

  • New ‘Collection’ feature, rate your games, pick your platform and add to your collection.
  • Sort, filter and view your ‘game cards’, saved cards retain the style, font and customisations applied when saved.,
  • Quickly set an existing game from your collection as a OBS browser source using “Set Active” button on a game card.,
  • ‘Set Active’ button updates a fixed address to that game card, it also copies a url to your clipboard.
    • local location “..\GameGet\public\twitch\Current_GameGet.html” or url “localhost:3000/twitch/Current_GameGet.html”
  • Card theme view override, cards save with what ever styles you are using at the time of the save. You can now choose to override those styles with the current theme when viewing in app.

Adding cards to the ‘Collection’ tab.

Displaying cards and using the theme override setting.

GameGet is a Node.js based web app which uses the IGDB (Internet Game Data-Base) API to search and display game details in a streamer friendly way, with customizable colours, fonts, shareable themes and a collection library.

You can check it out here!

Monday, 7 April 2025

GameGet an IGDB search tool for streamers

Something I’ve wanted for a while is a way to display the details of the game I’m playing in a pleasing graphical way on my stream, without having to spend loads of time collecting, entering and formatting that information myself.

Introducing GameGet a Node.js based web app which uses the IGDB (Internet Game Data-Base) API to search and display game details in a streamer friendly way, with customizable colours, fonts and the ability to use custom local graphic assets.

You can check it out here!

The story behind GameGet.
The idea originally started off life as a web app for searching mobygames being made by cool guy streamer and programmer DannyValz under the working title MobyClick. Alas mobygames changed their API access to a more restricted paid model effectively halting development. This new incarnation was made by me with the help of Google’s AI Studio, which helped me a graphic designer get to grips with Node.js in a very short time. This project would have never been possible without Danny’s original work, help with understanding what was possible and how it could be done and the final preperation it takes to make a project ready to push to github. Thank you Danny!